How to dynamically generate dialogues in role-playing video games using AI?

Introduction

Bachelor Thesis in Progress:
I’m currently wrapping up my Bachelor of Science in Games Programming at SAE Institute Geneva, where I’ve chosen to focus my final thesis on using generative AI to dynamically create dialogues in RPGs.

Titled “How to dynamically generate dialogues in role-playing video games using AI? Analysis based on reducing redundancy and enhancing immersion through adaptive contextual dialogues,” my research explores how tools like LLMs can shape more realistic and reactive in-game conversations — especially for ambient interactions.

Thank You

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